Monday, October 20, 2008

Re-rolling to Cadmus

As I mentioned a few days ago, the Cadmus server will be opening tomorrow, Oct. 21, 2 PM. However, that won't mean the end of Alcarcalimo: the Bladedancer, as I will still use him, although sparingly. I'll be re-rolling into Cadmus tomorrow as another character, same race, different job. I've had experience of being a buffer and "always at the back"--it's time for me to move up front.

Tomorrow, I become an Assassin.

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Friday, October 17, 2008

Lineage 2 NA Gracia Part 2 PTS Notes



It's been confirmed! Lineage 2 NA will get the Gracia Part 2 PTS on October 28. In support, they've also provided Patch Notes! No more mistranslations here anymore! This is what we get for Gracia Part 2!

Hunting Grounds

Kamaloka - Labyrinth of the Abyss

1. The instant zone hunting ground "Kamaloka - Labyrinth of the Abyss" has been added.
2. To enter Kamaloka - Labyrinth of the Abyss, you must meet the following requirements:
  • Entry NPC = Guard Captain
  • Group = 2-9 member party
  • Type of Instance = Beathrough Type Raid Boss Battle
  • Duration of Instant Zone = 45 Minutes
  • Entry Restriction = Each PC can only enter once per day
  • Instant Zone Reset = Zone resets after 5 minutes if no PC’s are inside
3. Entry NPC locations and required levels for Kamaloka – Labyrinth of the Abyss:
  • Gludio / Captain Bathis (levels 24-34)
  • Dion / Captain Lucas (levels 34-44)
  • Heine / Captain Gosta (levels 44-54)
  • Oren / Captain Mouen (levels 54-64)
  • Schuttgart / Captain Vishotsky (levels 64-74)
  • Rune / Captain Mathias (levels 73-85)

Pailaka

1. The instant zone hunting ground "Pailaka" has been added.
2. Only characters who are in the process of a Pailaka-related quest and who meet the entry level requirements for the corresponding instant zone can enter.

|| Classification || Level || Required Quest || Time Limit ||

|| Pailaka – Forgotten Temple|| 36-42 || Pailaka – Song of Ice and Fire||60 mins. ||
|| Pailaka – Devil’s Isle|| 61-67 || Pailaka – Devil’s Legacy|| 90 mins. ||
|| Pailaka – Varka Silenos|| 73-77 || Pailaka – Injured Dragon|| 90 mins. ||

Kratei’s Cube

1. The competition-type PvP hunting ground "Kratei's Cube" has been added.
2. You can teleport to the entrance of Kratei's Cube through the NPC Paddies on Fantasy Isle.
3. Characters level 70 and above can register individually through the Kratei's Cube Entrance Manager.
4. There are 3 Kratei's Cube arenas set up by level range. Each arena can hold a maximum of 25 characters at a time. The level ranges are as follows:
  • Level 70-75
  • Level 76-79
  • Level 80+
5. Characters who are chaotic, in possession of a cursed sword or currently in a party may not participate.

Kratei’s Cube Rules

1. A Kratei's Cube match begins every 30 minutes from the top of the hour, and lasts for 20 minutes.
2. Once you have requested entry into Kratei's Cube (through the Entrance Manager), you will be moved into a waiting room 3 minutes before the match begins.
3. You can receive Kill Points through PvP and PvE inside Kratei's Cube. Even if a character is killed, there is no death penalty.
4. A character who is killed during a match is moved to the waiting room and can re-enter through the Kratei's Cube Match Manager.
5. Registration ends 3 minutes before each match.

Rewards

1. At the end of a Kratei's Cube match, you will receive Experience, SP and Fantasy Isle coins.
2. The exact amount of your reward depends on the match results, the number of participants, individual ranking and cumulative result values.
3. You are ineligible to receive any reward if you score less than 10 Kill Points.
4. Fantasy Isle coins can be exchanged for various items through NPC Paddies of Fantasy Isle.

Leaving During a Match

You will be removed from the registration list and/or will be ineligible for any rewards for the following reasons:
1. If you request to participate in a match, enter the waiting room, and then cancel the match through the Kratei's Cube Match Manager and leave.
2. If you use a Scroll of Escape for a village, castle, hideout or fortress during a match.
3. If you die during a match and do not return through the Entrance Manager (meaning that you do not complete the match).

New Quests

Pailaka – Song of Ice and Fire

  • Level 36-42
  • One-time quest
  • You must infiltrate "Pailaka - Forgotten Temple," find the cracks in the Sprite energy that are developing inside the temple, and repair them.
  • Starting city: Gludin
  • Contact NPC: Inspector Adler

Pailaka – Devil’s Legacy

  • Level 61-67
  • One-time quest
  • You must infiltrate "Pailaka - Devil's Isle" and defeat the dark power that has engulfed the island.
  • Starting city: Giran
  • Contact NPC: Devil's Isle Survivor

Pailaka – Injured Dragon

  • Level 73-77
  • One-time quest
  • You must infiltrate "Pailaka - Varka Silenos," find the Soul of Fire trapped in darkness inside the barracks and free it to return to the world of fire.
  • Starting city: Goddard
  • Contact NPC: Ketra Orc Shaman

Items

When armor is over-enchanted to +4 or higher, each item will give the character a bonus to HP.

Item Enchant Window

The interface for Item Enchantment has been made more intuitive.

Vitality

  • A new instant item, "Vitality Replenishing Herb," has been added.
  • It gives you a 5 minute boost to your Vitality Level while hunting. During this 5 minutes, you gain the normal experience for killing a monster (regardless of your current Vitality level). However, also gain points in Vitality, allowing you to increase your Vitality level.
  • Vitality no longer decreases while hunting monsters for characters below level 9 who have the "Lucky" skill.

Mini-Game Addition

  • A simple and enjoyable mini-game has been added.
  • It can be accessed using the "/minigame" command or by clicking the "Mini-Game" icon in the Action Window.
  • The game requires you to create an icon chain of 3 in a row, either horizontally or vertically.

Changes to Existing Skills

  • Once the "Invincible" skill effect is applied, it cannot be re-applied for a certain amount of time. Related skills include: Celestial Shield, Flames of Invincibility, Sonic Barrier, Force Barrier, Servitor Barrier, Sublime Self-Sacrifice
  • The bug concerning HP/MP not being fully restored when a character is revived through the "Salvation" skill has been fixed.

Other Changes

  • An "Adventurers' Guide" NPC has been added to Hunters Village.
  • An "Underground Coliseum Helper" NPC has been added to the Underground Coliseum.
  • A bot reporting button has been added to the Actions window.
  • The Personal Teleport icon has been added to the Action Window under "Basic Actions." This button is not functional yet. But once it is, we will give you more information regarding its use.

Miscellaneous Fixes

  • The weight of common items has been reduced by 2/3.
  • The name of the "Double Cutter" skill, which can be used with the Demonic Sword Zariche, has been changed to: Power Slash - Inflicts a powerful slashing attack with the cursed sword.
  • The bug affecting the "Morning Star" item appearing twice in the shop sales list has been fixed.
  • The bug preventing changing a sealed Foundation or Masterwork Majestic Circlet Robe item into heavy armor has been fixed.
  • The bug preventing some dualswords from being normally refined has been fixed.
  • The bug concerning the Wolf Summoning Bracelet's total magic power not displaying properly has been fixed.
  • The bug concerning some Dynasty Armor shoulder decorations not equipping properly has been fixed.
  • While an item is being enchanted, it can no longer be dropped.
  • The incorrect effect explanations for some Dynasty armor sets have been fixed.
  • The following effects of the Dynasty Platinum - Force Master set item have been changed: Existing: Str +1, Dex +1, Con -2 / New: Str +2, Con -2
  • Demon's Gloves and Boots are now sold by vendor NPC’s.
  • The bug concerning ‘Chance’ augments triggering when an incorrect skill type is used has been fixed.
Honestly, I don't know how they will implement the bot reporting button, as this maybe abused by players who just want to hassle their clan enemies, but we'll see soon (if this gets implemented in L2 SEA as well!).

If you'd like to read the reactions of the players in L2 NA, click here.

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Tuesday, October 14, 2008

Lineage 2 NA Gracia Part 2 teaser site



Yup!

It's up! After speculations on what will be included in the next update it seems that only a few have been added. Only the Vitality Point buffs, the new dungeons, and the new mini-game seems to be included. There's no mention of new pets or servitors, mounts, nor new headgears. It remains to be seen whether these will be in Gracia Part 3 or not at all.

Here's the teaser site for Lineage 2 Gracia Part 2.


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Friday, October 10, 2008

Cadmus: New Lineage 2 SEA Server



The splash page is up at Lineage 2 SEA's site and we got a confirmed date as well. Cadmus will finally be opened. Concerns abound that players will transfer to the new server and both Aria and Blackbird's population will go down. This is an eventuality as players will want to rise in the new server and become Heroes or at least "legendary" toons.

Will I be transferring? Yes.

See you at Cadmus, folks!

More details here.

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Monday, September 29, 2008

Looking towards Gracia 2 and 3

After the success of Lineage 2 Gracia part 1, it's time to look forward to Garcia Part 2 and Final Gracia. I've been scouring the interwebz and so far, I was able to get information from reliable sources about the upcoming updates. Just a simple warning though, since this all still in CBT stages there will be changes once this hits the NA PTS or SEA servers(Cadmus by then?) so consider this post a hypothetical one.

Anyway, here we go!

Note: this post will be screenshot-heavy.

Gracia Part 2 Sneak Peeks

First up, the Gracia Part 2 teaser site is up!
If you have a slow connection, I suggest you view this in a shop with a high DSL rate as it really slowed my computer down LOLZ!!

Anyway, to save you time, I was able to get some screenshots off of the site.

Headgear galore

I'm really not sure why folks in NCSoft are crazy over weird headgears but, heck at least it gives us some respite and levity after castle sieges, eh?

Cat hats
From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

Skull Caps
From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

Hold your horses and servitors!

Finally! We get to see these horses in game! Almost all fantasy MMORPGs have horses and Lineage 2 have finally decided to make one.
From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

Okay, I know there are a lot of girl gamers out there that want to spruce up their L2 lives. Well, here it is a cutie pet for you gals.
From Alcarcalimo's Travels in Lineage 2 SEA

For those who want their pets to be more than just ornaments, here's a treat for you. New pets in Lineage 2 will have skills! From what I've read they will have their own type as well, like a Tanker/Nuker/Buffer/Healer/Damage dealer type of class as well. Figure out which is which...
From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

New Dungeon

There's supposed to be a new dungeon, I'm not sure what the name is or if this will be one of those instance dungeons. Anyway, if you guys have any info on this, please comment, the community awaits!
From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

Mini-game

As if the Monster Race Track and the almost non-existent lottery is not enough, NCSoft has decided to add another mini-game. It looks like bingo to me. What I'm wondering is whether this will give adena or "level up" a player.
From Alcarcalimo's Travels in Lineage 2 SEA

Vitality Buffs!

For those who want to grind but are afraid of losing Vitality Points (VP) then wait for Gracia Part 2 as VP buffs and pots will be included as a monster drop. I think NCSoft has heard the cries of hardcore gamers wishing for more VPs.
From Alcarcalimo's Travels in Lineage 2 SEA

New Raid boss

Jeesh, we haven't even gotten Antharas nor gone through Hellbound yet and now there's going to be a new uber powerful boss for the whole server to take down.
From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

For more details you can go to this site and view the Lineage 2 Gracia Part 2 Update Notes.



Gracia Part 3 Sneak Peeks

First off, this is still in development and things may or may not change. For all we know this could be a red herring from NCSoft. LOLZ!!

...Looking out the window and watching the clouds go by

Remember the log-in screen with the airship docked in the sky? Well, looks like we'll be able to rise and pilot it. Yes! You no longer need to be a Clan Leader, owning a castle, and a Wyvern to fly the skies of ether.
From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

From Alcarcalimo's Travels in Lineage 2 SEA

Other mentionables

For those who were wondering whether capes would be included in the new update. Well, the answer is a YES! Based on the painting below, looks like it's going to be the in thing in ether. Sources also state that Kamaels will have a different set due to their wing.
From Alcarcalimo's Travels in Lineage 2 SEA

Gracia Part 3 will be coming this winter to Korea, so most likely we'll get it by early next year.

Source for Gracia Part 2
L2 Vault
Pirate Ninja Hideout

Source for Gracia Part 3
L2guru.com forums
Playforum

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Thursday, September 25, 2008

Fifty



Welcome to my 50th post.

Coincidentally Alcarcalimo also hit Level 50 a few hours ago! Whoa! Never thought I 'd make it this far. Here's to the next levels and posts, may it be more fruitful than the ones before it.

Special thanks go to: Infinity XT, Blackprince of Indigo, and ArmeaSilverleaf of Istar.

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Tuesday, September 16, 2008

Postcards from Ether:Cruma Tower

For our next set of Postcards from Ether, I present you: Cruma Tower.

It's supposed to be known as one of the ideal dungeons to level in when you're around level 30 to 40. However with the Gracia update notes, thing shave changed a bit:
  • Rewards in Cruma Tower have been increased.
  • New event monsters that can change or help the hunting flow have been added.
  • Characters that are level 56 and above can no longer enter Cruma Tower.
Here's what it looks like when you enter the tower's ground floor:



Notice the Matrix-style symbols running all over the pillar.

Here's a screenie of the second level:



Is it me or are dungeons inherently eerie? Isn't there a dungeon full of rabbits and rainbows? LOLZ!

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